Flip Physics
Experiencing Flip Physics will feel like standing on a pro gymnastics training platform. Your character can boast a remarkably flexible body. His frame must hang on horizontal bars to build momentum from smooth swings. Then, players have to let him release the bar to launch into mid-air. Upon leaving the bar, gamers need to perform a series of top techniques. For example, users will do backflips, body twists, back arches, or knee tucks before the next bar. Finally, you should land safely on both feet. Notably, every movement must respond directly to gravity and momentum. Therefore, each mid-air launch will bring a thrilling and surprising feeling. Gamers should play right away!
MASTERING THE GAMEPLAY
A flawless acrobatic move must begin with the initial bar swing. Players can press the Spacebar or left-click to release the horizontal bar.
- J or UP: Trigger the Arch pose. Thus, you will widen the swing arc and build greater momentum before takeoff.
- Kor DOWN: Activate the Tuck position. This action can pull the body's center of gravity inward. Through that, players will boost their spinning speed while in mid-air.
- L or RIGHT: Straighten out, slow the spin, and prepare to land or grab.
- I or LEFT: Trigger the straight-leg Pike pose. Consequently, the athlete will create a signature spinning angle for pro sports routines.
- Q and W: The character can twist left or right.
- S: Keep a balanced pose for a solid landing.
Notably, you need to keep a steady swing rhythm and arch the back on time. When the swing angle points upward, gamers must press the release key to unleash energy. Thanks to that, the character will soar high into the air. While floating, users have to switch between tucking to spin fast and straightening out. From there, you can control the drop angle and aim for the next bar. When approaching the target, players should quickly bring the body to a stable pose. After that, gamers must hit the grab key at the right moment to keep the combo going.
Ragdoll physics simulation
Having no two jumps ever play out the exact same way. Featuring realistic body weight, release angles, air resistance, and angular velocity. Bringing dramatic moments and funny fails whenever the character misses a bar grab.
Rich map system
Experiencing countless different environments throughout the game.
- Standard gym halls featuring rows of parallel horizontal bars.
- Outdoor acrobatic zones with tricky obstacles and constantly shifting heights.
Engaging game modes
- Challenge: Entering stages with specific score targets and required bar grabs.
- Free: Turning the space into an open playground to freely test new skill chains without time pressure.
Control inputs in Flip Physics
- J / Up Arrow: Arch the back.
- K / Down Arrow: Tuck knees to the body.
- L / Right Arrow: Slow the spinning speed.
- I / Left Arrow: Bend hips with straight legs.
- W / Q: Twist the body.
- S: Hold a balanced pose.
Gymnastics pointers
- Perform two to three back-and-forth swings patiently with rhythmic back arches to reach the ideal launch height.
- Hold the knee-tuck key right after leaving the bar to shrink the spin radius and rotate super fast.
- Switch to a straight body pose about one beat before touching the next bar or ground to slow the spin.
- Press the grab key right as the character's hands pass through the metal bar's range.


























